There's been a while since I posted anything here, and that's because I've had too much to do in school. But hopefully it's becomming calmer now.
I just wanted to let you guys know what's to come. First I'm going to write an extensive blog post about my project in the graphics course. Real Time Rendering of Grass Using Modern GPU-techniques. OpenCL and Geometry Shaders and all that good stuff. Next I'm going to write an OpenGL tutorial on using FBO's and multiple Render Targets. Once again it will be modern.
Finally I wanted to tell you that I've been accepted into a Summer of Code at the computer institution at my school. There I will be working on GPU accelerating code and OpenCL/OpenGL interop. And I will probably blog a lot about my progress with that. So there's two more entries for my Portfolio right there. Hopefully I will also be doing some WebGL stuff at the side, I'l have to see how excited my friend is about that project though.
I hope you all enjoy the summer as much as I will!